01Embedded
Game Design
We join your production as design architects - core loops, mechanics, level structure, progression and economy. Built to fit your engine, your team and your ship date. You get working systems, not a deck.
- Core loop & mechanic design
- Level & progression architecture
- Economy and live-ops modelling
Explore game design →02Independent
Game Design Audits
A fixed-scope, third-party review of a game already in development. We play it, map every system, and hand back prioritised findings with severity, impact and effort - so your team knows exactly what to fix first.
- Systems & balance review
- Onboarding & retention analysis
- Ranked findings report
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